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Upon reaching level 120 and gaining 99.99% experience, players may choose to become a
master of their class. If they do, after completing a quest they may become a master. When you become a master, you are returned to level 60. Masters gain three stat points per level, can wear all armor up to level 120 for their class, and gain experience at half the normal rate. They also get a large M next to their name, opposite of where a Guild logo would be. They change color for every ten levels the player gains: