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Knight

From Flyff Wiki

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A male Knight.

When you reach level 60 as a Mercenary, you will be able to job change into a Knight.

As a Knight you can take on the role of being the tank for the party. You will be at the front taking damage from monsters and dealing damage to monsters.

You will have good defense, enabling you to shield other members from attacks. You will also have the strength to provide consistent damage against monsters.

As a Knight you will wear heavy armor for protection. To fight, you will use two handed swords and axes.

Knights focus on defense and power over speed. They have the ability to wield the most powerful, albeit slowest weapons in the game, as well as the most protective armors (the lack of a shield is made up for by their armors' heavy defense.) In general, Knights are more efficient than other classes at making use of their Area of effect (AoE) skills, as they can take many more monsters at a time due to their naturally high defense. Knights are usually considered the tank characters in Flyff, since Knights receive a greater HP bonus for each point of stamina than any other class in the game. Like the Blade, a Knight can use a single handed weapon with or without a shield, but will be unable to use any Knight-specific skills. Knights also have a passive skill called Swordcross, which activates at random. It doubles the damage of one hit, whether it's with a skill or without one. Swordcross does not stack with Holycross, and only has a chance to activate with a Two-Handed Weapon.

[edit] Skills

Skill Name Image Weapon Requirements Description
Charge Image:Charge.gif Two-Handed Sword Sword Mastery level 3, Character level 60 Does maximum damage to a Masquerpet, ignoring level damage reduction.
Pain Dealer Image:PainDealer.gif Two-Handed Axe Axe Mastery level 3, Character level 60 Deals high damage and lowers target's defense.
Guard Image:Guard.gif Two-Handed Weapon Character level 60 Reduces attack, boosts defense.
Earth Divider Image:EarthDivider.gif Two-Handed Sword Charge level 4, Character level 65 Area of Effect attack. Has higher damage than Power Stomp, but slower.
Power Stomp Image:PowerStomp.gif Two-Handed Axe Pain Dealer level 4, Character level 65 Area of Effect attack with a chance to stun.
Rage Image:Rage.gif Two-Handed Weapon Guard level 5, Character level 60 Increases attack and maximum HP, reduces accuracy.
Pain Reflection Image:PainReflection.gif Two-Handed Sword or Axe Rage level 4, Character level 70 Low damage reflection.
Power Swing Image:PowerSwing.gif Two-Handed Weapon Pain Reflection level 7, Character level 75 High damage and knockback.
Special Two-Handed Weapon Mastery Image:Special 2-Handed Mastery.gif Master Status Two-Handed Weapon Increases attack power with two-handed weapon.
DrawingImage:Drawing.gifHero StatusTwo-handed WeaponPulls the target closer to the caster, similar to the Acrobat Pulling skill.



First Job
Vagrant
Second Jobs
Assist | Mercenary | Magician | Acrobat
Final Jobs
Ringmaster | Billposter | Blade | Knight | Elementor | Psykeeper | Jester | Ranger
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